

However, as Corrin was brought back to Hoshido, Mikoto was killed by a hooded man, causing the barrier to dissipate. However, the Faceless lacked the intelligence and coordination of a human army, limiting the damage they could inflict.
#FIRE EMBLEM FATES AZURA NOHR FREE#
To counter this, Nohr's mages created the Faceless, constructs of human flesh who lacked souls and free will, allowing them to retain their aggression beyond the barrier and attack Hoshido. Over the following years, Nohr and Hoshido frequently skirmished, with all-out war prevented only by a magical barrier crafted by Queen Mikoto the barrier caused any Nohrian soldiers who crossed it to lose their will to fight. In retaliation, Yukimura hired Shura and his gang to kidnap Azura, the late Arete's daughter who was actually Vallite royalty. Corrin was kidnapped by King Garon and sent to the Northern Fortress to be raised in isolation, losing all memory of their time in Hoshido and their origins in the process. However, this parley was merely a trap and Sumeragi was ambushed and killed protecting Corrin. Sumeragi brought Corrin along with him, per Garon's request. King Garon offered to meet King Sumeragi in Cheve, ostensibly to resolve the differences between their two nations. Relations between Nohr and its rival Hoshido were long fraught with tension, as Nohr envied Hoshido's bountiful lands. The marriage lasted shortly, with Arete dying as well, and embittering Garon further. His new wife was a beautiful widow named Arete, who had a talent for singing and a very young daughter whom Garon adopted as his own however, the nobles and the concubines despised both Arete and her child because they saw her as a poor replacement for the very well-loved Katerina. That changed soon after however, and he married a second time. These events eventually lead to King Garon becoming hardened and disdainful.Īfter Queen Katerina's passing, the depressed Garon was disheartened to the point where he vowed to not marry again. After many years of bloodshed, poisonings, and assassinations, only four children remained: Xander (son of the late Katerina), Camilla, Leo, and Elise (all born from concubines). However, not all of the royal children died due to this conflict some of them were executed, taken by Hoshido, or killed in battle instead. Unfortunately, a power struggle ensued, leading to the concubines attempting to rid Garon of his other children in hopes of gaining favor with him through their own. King Garon had attracted many women throughout his life and many approached him in hopes of gaining favor with him, ultimately resulting in him fathering children from multiple concubines. Several years before the events of Fates, the tension was high in the Nohrian Royal family after the death of Queen Katerina. The Nohrian Army primarily consists of mounted units as the bulk of their army, though they also make use of generally well-equipped infantry such as Generals and Heroes. However, one can give up the title to another of the royal lineage if they desire to, as evidenced in Birthright. In the case of the death of the former, the crown goes to the next oldest. The line of succession seems to favor the eldest royal. Consequently, most Nohrians remain indoors or underground according to Shura, only "rich foreigners and idiots" travel above. Law and order have also steadily eroded over the years despite the iron grip of the glory-seeking Nohrian monarchs.

The lack of sunlight fosters a tundra-like climate where only the hardiest plants can grow, resulting in continually poor crop yields and frequent food shortages. Contrary to popular belief, the sun does occasionally shine over Nohr, but most of the time the skies are deeply overcast and stormy. In contrast to the lush, sunny lands of Hoshido, Nohr suffers from unusually poor weather conditions. At least two tribes, the Ice Tribe and the Wolfskin make their homes within Nohrian territory. Nohr is located west of Hoshido and the Bottomless Canyon, and north of Nestra. Its capital is the city of Windmire, with the royal residence of Castle Krakenburg at its heart. The Kingdom of Nohr was founded by the humans loyal to the Dusk Dragon, who granted them land and its blood so they could harness the Dragon's Vein and land to build their country. The Kingdom of Nohr (highlighted area also encompasses the Kingdom of Nestra to the south)
